is also rather quick but can be rolled on block.Ģ/8LH: Two jumping front kicks followed by a low round kick and and a fist to the gut. That tied with its speed makes it an actually great normal. is Meteor's farthest reaching light attack. can be easily rolled on block.Ģ/8LL: Two jumping front kicks followed by a leeping round-house. As most launcher chain enders are, is a terrible move that only exists to end the chain if Meteor lacks enough meter to do an Aeriel followup or just wants to be burst safe. ![]() will launch the opponent and it cannot be air teched, you can also use this string as a followup juggle to an air-to-air. is jump-cancellable and has the most vertical range in meteor's normal kit however, the severe startup makes it a horrible anti-air. 5LHH: A two-hit jab combo followed by a launching palm strike and finally a third palm strike that knocks the opponent away.
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